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Table of Contents

Ihateloner
MeanderingBeing 7 months ago
 Ihateloner
 Zealot Build - Warhammer 40k: Darktide 

 Ihateloner
 Zealot Build - Warhammer 40k: Darktide 

Other

Weapons

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Catachan Mk III Combat Blade
Transcendant
Catachan Mk III Combat Blade
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10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Flesh Tearer

Flesh Tearer

5-8 Bleed Stacks on Critical Hit.

Riposte

Riposte

12.5-20% Critical Chance for 6s on successful Dodge.

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Artemia Mk III Purgation Flamer
Transcendant
Artemia Mk III Purgation Flamer
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4-10% Ranged Critical Hit Damage
Increase Ranged Critical Strike Chance by 2-5%
Blaze Away

Blaze Away

5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Overpressure

Overpressure

Up to 2-5% Strength, scaling with remaining Ammunition. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Block Efficiency
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Talents

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Description

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I really hate the Loner playstyle because it incentivizes behavior counter to game design and mechanics, plus it really fucks over your team by denying them your toughness regen while rushing ahead triggers more spawns on them.

Instead, try to orbit your team outside of coherency radius, or try to stay just ahead of them. If your crew uses a buddy system, communicate that you need to be their electron to their tritium so they aren't screwing over your buffs.

7 months ago