+7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
+3.5-5% Strength for 3.5s on Hit. Stacks 5 times.
Ranged hits add 1-4 stacks of bleed to enemies.
+10% Critical Chance for every 0.2-0.35 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
The Armageddon steel legion is famed for its incredible logistical abilities, as morrow will have you know. as such this grenadier build is all about turning precious supplies and stretching them into nigh infinite resources. I have used this build for over a year, and it never fails to impress. I even used it on no ammo maelstroms and come through with ammo remaining.
Strategy: its all about knowing when to accelerate your damage and slow it down. your axe can deal with any singular enemy (except for bosses which ill talk about later).
when hordes start becoming quite large you want to use one grenade, any elites in the horde and you go for 2 grenades. pay attention to if you throw a twin grenade from the perk. bulwark groups can be dealt with by 2/3 grenades.
use the boltgun on singular fire only with anything smaller than an ogryn (including maulers). this gives lots of crit chance and accuracy. its all about stretching limited resources until they become renewable.
breakpoints: one crit headshot/ one headshot + bleed for gunners, 2 headshots for reapers marked, one must be a crit without marking. 2 shots (chest or head) for ragers and one headshot for shotgunners. crushers have breakpoints that go all over the place in my experience so just aim for crit headshots, or hip fire on crusher patrols.
bosses: you can take 1/2 hp off a plague ogryn and 2/3 hp off a spawn with the following strat: pull out your boltgun and highlight boss with max stacks, then use voice of command to stagger the boss. you will then have about 2 seconds where the head remains still. unload your entire clip into the face. this will destroy weakened versions in one clip too.
for beasts of nurgle you can either flank and unload fire into the big yellow spot, or use surgical to crit it in the face. note that you still do extra dmg on a beast of nurgles head, but you dont apply any finesse modifiers. it will take about 30 seconds of continuous fire but its ammo efficient, clean and doesnt require dangerous positioning. good solution to when it is guarded by elites (the beast's main strength). you can always hip fire in the face if ammo is not an issue.
weaknesses: if you go in guns blazing and mismatch your tools to the wrong things (boltgun on hordes etc) it will not end well. also you dont have the stamina or dodges to go demonhunting so forget that. your performing surgery with a hammer here.
notes: field improv is great if you want to be a meglomaniac. if your on enhanced blitz and come in with a full stack of grenades you can potentially use 36 boosted nades in one area (1.2(6+4x6))
and I think that's all. enjoy bringing down the might of a forgeworld onto your enemies and purging in the emperors name.