Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.
10-25% Damage vs Electrocuted enemies.
2 Shots on Primary Critical Hit. 2-5% Ranged Crit Chance.
Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.
Clears rooms solo (up to and equal to Ragers)
Can solo hordes
Less Defensive uptime
Less Weapon Damage Output