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Poketide (Loner)
CobaltNinja 2 months ago
 Poketide (Loner)
 Zealot Build - Warhammer 40k: Darktide 

 Poketide (Loner)
 Zealot Build - Warhammer 40k: Darktide 

Anti-Special
Anti-Elite
Frontliner
Melee

Weapons

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Maccabian Mk IV Duelling Sword
Transcendant
Maccabian Mk IV Duelling Sword
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+10-25% Damage (Flak Armoured Enemies)
+1-2 Stamina
Agile

Agile

Refreshed Dodge Efficiency on Weak Spot Hit. +{melee_weakspot_damage} Melee Weakspot Damage.

Precognition

Precognition

+45-60% Finesse Damage for 2s on successful Dodge.

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Artemia Mk III Purgation Flamer
Transcendant
Artemia Mk III Purgation Flamer
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+10-25% Damage (Unyielding Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Overpressure

Overpressure

Up to +2-5% Strength, scaling with remaining Ammunition. Stacks 5 times.

Blaze Away

Blaze Away

+5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+6-12% Stamina Regeneration
6-15% Sprint Efficiency
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+6-12% Stamina Regeneration
6-15% Sprint Efficiency
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Talents

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Description

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Giving Dueling Sword to Zealot was a mistake. Here's how you can abuse it.

 

You have INFINITE DODGES, so use them to your fullest advantage. Keep those dodge buffs active as much as possible. Sliding will be necessary for ranged enemies, make sure to angle up to hit the head while still in melee combat.

 

When dealing with small groups of heavy armor (around 3 crushers/maulers), just use your dueling sword. Fury of the Faithful does great damage vs armor, so aim for the head. Heavies only for single-target, use light attack spam vs crowds. Special attack is a good interrupt vs ogryns/mutants.

 

Because of your aura, I encourage you to run ahead of your team and split off often to deal with pesky ranged enemies and the occasional special. Don't forget to stick by them when need be, e.g. boss or horde. Martyrdom is insurance and makes you lower priority for healing - if you don't want to use Martyrdom, you can drop those four points and go into right Blazing Piety + take Thy Wrath Be Swift. Leave Faithful Frenzy. Get good with throwing knives, snipe specials with them.

 

Flamer is for big, BIG groups of enemies, or lots of armored elites. You'll want to conserve your ammo for your teammates. If you are not sure you can reliably deal with a horde, flamer is a good insurance option. Always magdump the whole thing when dealing with ogryns. Don't use it vs bosses, just poke them with your sword.

 

Have fun!

2 months ago