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Psyzerker
Effigy 2 months ago
 Psyzerker
 Psyker Build - Warhammer 40k: Darktide 

 Psyzerker
 Psyker Build - Warhammer 40k: Darktide 

Anti-Special
Anti-Elite
Anti-Boss
Frontliner
Melee
Allrounder

Weapons

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Catachan Mk VI Combat Blade
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Catachan Mk VI Combat Blade
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[60/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Riposte

Riposte

12.5-20% Critical Chance for 6s on successful Dodge.

Precognition

Precognition

45-60% Finesse Damage for 2s on successful Dodge.

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Godwyn-Branx Mk IV Bolt Pistol
Transcendant
Godwyn-Branx Mk IV Bolt Pistol
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Collateral
[80/80]%
Reload Speed
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Puncture

Puncture

Ranged hits add 1-4 stacks of bleed to enemies.

Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. 6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 30%.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+6-12% Stamina Regeneration
+1-4% Combat Ability Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-12% Stamina Regeneration
+1-4% Combat Ability Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-12% Stamina Regeneration
+1-4% Combat Ability Regeneration
+2-5% Toughness
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Talents

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Description

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This is a melee-focused Psyker, effective in Auric Maelstrom and below. Psyker + Berserker = Psyzerker

 

You can use a variety of melee weapons with this. The good ones in my experience: combat knife, duelling sword, Devil's Claw, and force greatsword. If you use a force sword, consider taking Warp Unbound so you don't blow yourself up from push attacking or using weapon special. Combat knife is my current favorite for the strong push attacks and great mobility. Force greatsword is very cool thematically, but I don't think it's the strongest option.

 

Ranged weapon is mostly down to personal preference. The overall best options are bolt pistol, revolver, recon lasgun, and infantry autogun. If you use a melee weapon that's bad against carapace (such as Devil's Claw), bring either the Zarona revolver or bolt pistol to kill crushers.

 

You can make a version of this build with Assail instead of Brain Rupture and save a point for whatever else you want, but you give up Psykinetic's Aura. I've played it both ways and they're both good.

 

Since the build has 49% increased toughness from curios, it gets a lot of value from the +15 toughness nodes on the skill tree. With the current build, I have nearly 180 toughness. You can optionally drop one of those +15 nodes to get other things you want, such as Surety of Arms. I prefer just having the higher base toughness for protection from ranged damage. Having your toughness broken is very dangerous on a build like this because it lacks the tools that Zealot and Veteran have to quickly recover from that situation.

2 months ago