12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
Refreshed Dodge Efficiency on Weak Spot Hit. {melee_weakspot_damage} Melee Weakspot Damage.
14-20% Strength for 5s when every pellet in a shot hits the same enemy.
Increased Cleave on Critical Hit and gain 10-25% Ranged Attack Stagger.
A slug from your shotgun can knock a crusher to the ground, then you give him the overhead!