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Soulblaze Psyker
Daemoniic 6 months ago
 Soulblaze Psyker
 Psyker Build - Warhammer 40k: Darktide 

 Soulblaze Psyker
 Psyker Build - Warhammer 40k: Darktide 

Horde-Clear
Crowd Control
Frontliner
Ranged
Allrounder

Weapons

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Maccabian Mk IV Duelling Sword
Transcendant
Maccabian Mk IV Duelling Sword
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10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Relentless Strikes

Relentless Strikes

4-10% Strength for 2s on Hit (Same Enemy). Stacks 5 times.

Thrust

Thrust

Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

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Rifthaven Mk II Inferno Force Staff
Transcendant
Rifthaven Mk II Inferno Force Staff
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Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Flak Armoured Enemies)
Warp Nexus

Warp Nexus

Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.

Blaze Away

Blaze Away

5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
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Talents

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Description

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「DoTs and AoE build」

Melee weapon:

  • Duelling Sword - MK IV, DMG vs Unyielding & Carapace, Relentless Strikes & Thrust. (Heavy into weapon special repeat on single target)
  • Blaze Force Sword - MK IV, DMG vs Unyielding & Carapace, Unstable Power & Shred. (Heavy into light repeat on single target)

Ranged weapon:

  • Inferno Force Staff - MK II, DMG vs Flak & Crit Chance, Warp Nexus & Blaze Away. (Vent cancel left clicks for high stagger)

Curios:

  • [Main Stat] Max Health - Generally reccomend sticking to Health as it is your most limited resource.
  • [Sub Stat] Toughness - If using +5% on all Curios its almost the same as having a 4th Curio for Toughness.
  • [Sub Stat] Damage Resistance (Gunners) - Wouldnt reccomend swapping as damage from gunners is going to happen no matter what.
  • [Sub Stat] Toughness Regeneration Speed - While in Coherency your Toughness will regen very quickly.

You can swap your [Main Stat] Max Health for 1 additional Wound(s) for a little safety if you are not fully confident you wont down.
Other notable options if desperate are Damage Resistance (Snipers) so they dont chunk your health if they hit you, Damage Resistance (Bombers) to allow you to pass through gas clouds with less corruption & Revive Speed (Ally) to speed up saving your team.

Talents:

Kinetic Deflection allows you to very easily greed revives.

Video

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6 months ago