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 Delete Everything Psyker
 Psyker Build - Warhammer 40k: Darktide 

 Delete Everything Psyker
 Psyker Build - Warhammer 40k: Darktide 

By foxer

Class

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Weapons

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Rashad Mk III Combat Axe
Transcendant
Rashad Mk III Combat Axe
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10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

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Equinox Mk IV Voidstrike Force Staff
Transcendant
Equinox Mk IV Voidstrike Force Staff
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10-25% Damage (Carapace Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Surge

Surge

2 Shots on Critical Hit. +5% Ranged Crit Chance.

Warp Nexus

Warp Nexus

Gain between 5% and 20% Critical Chance based on current level of peril.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+2-5% Health
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+2-5% Health
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Toughness
+2-5% Health
+1-4% Combat Ability Regeneration
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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Notes:

 

- Playstyle is essentially just spamming your staff secondary and using Scrier's Gaze as often as possible. You only need to charge to 1/3 or 1/2. You should also quell frequently while in Scrier's Gaze to extend the effect.

- Melee and curios are your preference (you should be using melee as little as possible anyway).

- Warp Unbound is extremely important as it will let you keep casting at 100% peril for 10s after Scrier's Gaze ends, so you get the full benefit of Warp Rider (damage) and Warp Nexus (crit chance) during this time.

- Why not Warp Siphon? Because you lose all stacks, and thus all your damage, when you use Scrier's Gaze.

 

1 year ago