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Crit Flamer Zealot
Daemoniic 6 months ago
 Crit Flamer Zealot
 Zealot Build - Warhammer 40k: Darktide 

 Crit Flamer Zealot
 Zealot Build - Warhammer 40k: Darktide 

Anti-Elite
Crowd Control
Frontliner
Ranged

Weapons

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Maccabian Mk IV Duelling Sword
Transcendant
Maccabian Mk IV Duelling Sword
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10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Relentless Strikes

Relentless Strikes

4-10% Strength for 2s on Hit (Same Enemy). Stacks 5 times.

Thrust

Thrust

Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

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Artemia Mk III Purgation Flamer
Transcendant
Artemia Mk III Purgation Flamer
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Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Flak Armoured Enemies)
Everlasting Flame

Everlasting Flame

Critical Hits spend Ammo from your Reserve instead of you current fuel tank.

Blaze Away

Blaze Away

5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
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Talents

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Description

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「Ranged horde kill build」

Melee weapon:

  • Duelling Sword - MK IV, DMG vs Unyielding & Carapace, Relentless Strikes & Thrust. (Heavy, weapon special for high stagger & damage)

Most weapons will work in this build but i would reccomend sticking to something focused on Carapace & Boss damage for the most part.

Ranged weapon:

  • Purgation Flamer - MK III, DMG vs Flak & Crit Chance, Everlasting Flame & Blaze Away. (Everlasting flame should allow you to not reload)

Curios:

  • [Main Stat] Max Health - Generally reccomend sticking to Health as it is your most limited resource.
  • [Sub Stat] Toughness - If using +5% on all Curios its almost the same as having a 4th Curio for Toughness.
  • [Sub Stat] Damage Resistance (Gunners) - Wouldnt reccomend swapping as damage from gunners is going to happen no matter what.
  • [Sub Stat] Toughness Regeneration Speed - While in Coherency your Toughness will regen very quickly.

You can swap your [Main Stat] Max Health for 1 additional Wound(s) for a little safety if you are not fully confident you wont down.
Other notable options if desperate are Damage Resistance (Snipers) so they dont chunk your health if they hit you, Damage Resistance (Bombers) to allow you to pass through gas clouds with less corruption & Revive Speed (Ally) to speed up saving your team.

Talents:

Blazing Piety with Everlasting Flame blessing will allow you to never need to reload your Purgation Flamer.

Blades of Faith is your only option for quick ranged Special killing.

Video

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6 months ago