5-8% Strength for 4.5s on Kill. Stacks 5 times.
This weapon Blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by 22.5-30%.
2 Shots on Critical Hit. 2-5% Ranged Crit Chance.
Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.
assail and sword for wide mixed/unarmored hordes
voidstrike for deep (narrow but long / chokepoint hordes)
voidstrike for bunched elites especially shotgunners, ragers, maulers
the more assail and voidstrike you spam the better your cleave
kinetic deflect and deflector and revive speed for general team utility
venting shriek for crowd control and letting you cruise in 60-100% peril range for numerous benefits like toughness, cleave, crit chance, damage