Continuously chaining more than 2 attacks gives +2-5% Power. Stacks 10 times.
+3.5-5% Strength for 3.5s on Hit. Stacks 5 times.
Ranged hits add 1-4 stacks of bleed to enemies.
Target receives 1-4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.