Critical Hits ignore Hit Mass bonus from Armour. {crit_damage} Melee Critical Hit Damage.
2.5-4% Bonus Critical Chance on Chained Hit. Stacks 5 times.
5-6.5% Strength for 3.5s on Close Range Kill.
1-4% Toughness for every 10% of magazine spent during continuous fire. Stacks 5 times.
Stalwart has a unique property that isn’t properly explained, once you have Blazing Piety activated; subsequent kills will refresh it and simply restore 2% toughness each.
That’s all kills in coherency, not just yours!
Then it has 25% toughness damage reduction, on top of 50% from critting.
It’s a machine in melee and you’ll have FoTF on CD if you get low.
(I was initially hesitant to not pick up Second wind, but I’ve not had any problems staying alive in shock top damnation aurics.)
It’s a fun build vs. a sweaty one, so play to your hearts content and tweak away.