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Hsword 7 + Bolter
 Hsword 7 + Bolter
 Zealot Build - Warhammer 40k: Darktide 

 Hsword 7 + Bolter
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Turtolsky Mk VII Heavy Sword
Transcendant
Turtolsky Mk VII Heavy Sword
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10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Deathblow

Deathblow

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Headtaker

Headtaker

+8% Strength for 3.5s on Hit. Stacks 5 times.

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Darktide item card top
Locke Mk IIb Spearhead Boltgun
Transcendant
Locke Mk IIb Spearhead Boltgun
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10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Puncture

Puncture

Ranged hits add 4 stacks of bleed to enemies.

Shattering Impact

Shattering Impact

Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Curios

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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Zealot Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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HS has some of the best cleave + horde clear out there and can one shot unarmored and flak armored elites pretty reliably. It's also fast and pretty safe to use defensively. I use the hs7 and loop h1 + special for mixed hordes, loop h1 + l2 for horde clear, or spam lights for groaners / pox walkers. PA, H2, and special can be nice for hitting a narrow target from the left like a bulwark peeking behind a shield. I almost exclusively use a bolter with it to allow me to magdump crushers and bosses since hsword is weak against them.

 

H1 is your bread and butter, sliding into combat while charging an H1 will let you rip the head off any enemy smaller than a mauler. If you're having difficulty landing headshots, you can swap deathblow for rampage, which sacrifices your ability to cleave through more heads of elites / chaff for a little more reliability with general damage + cleave output when not hitting weakpoints. Just remember you're doing a bit less damage at the start of combat and relying on rampage to ramp up while fighting. 

Video

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1 year ago