12.5-20% Critical Chance for 6s on successful Dodge.
12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
Critical hit chance scales by your current heat level up to 27.5-50%. Also increases critical ranged attacks damage by 4-10%.
Up to 7.5-20% Strength scaling with Heat Level.
Disgustingly overpowered bullshit. Play this when you have to carry your drunk, stoned, half asleep mates. Or play this if you are drunk, stoned and/or half asleep.
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Between aging reflexes, a full-time job, and normie responsibilities, I rely on well-crafted weapons and builds to maximize my heretic-slaying. All my builds are tested on Auric Damnation and are capable of topping scoreboards. I am slowly testing Havoc capabilities and will update accordingly.