+1-4 Bleed Stacks on non-Weak Spot Hits.
+12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
Up to +14-20% Damage on Hit (Staggered Enemy), scaling with Stagger.
+14-20% Strength for 5s when every pellet in a shot hits the same enemy.