Refreshed Dodge Efficiency on Weak Spot Hit. +{melee_weakspot_damage} Melee Weakspot Damage.
Up to +5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
+4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.
+1-4 Burn Stack(s) on Critical Hit to a maximum of 3-12 Stack(s).