5-8% toughness on Chained Hit.
Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.
Hitting an enemy with the special attack gives them 10-16 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
Gain 7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.
Ripper specials for carapace enemies (bleed + brittleness)
Disabler with ripper ranged
Power maul for defense; took a lot of unspecified +damage nodes, that should affect the explosion as well as bleed DoTs