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Ripper +  Paul (Taunt and FNP)
 Ripper + Paul (Taunt and FNP)
 Ogryn Build - Warhammer 40k: Darktide 

 Ripper + Paul (Taunt and FNP)
 Ogryn Build - Warhammer 40k: Darktide 

By Andreas

Class

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Weapons

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Achlys Mk I Power Maul
Transcendant
Achlys Mk I Power Maul
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Power Output
[76/80]%
Penetration
[76/80]%
Crowd Control
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
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Confident Strike

Confident Strike

+8% toughness on Chained Hit.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

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Foe-Rend Mk V Ripper Gun
Transcendant
Foe-Rend Mk V Ripper Gun
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Ammo
[76/80]%
Collateral
[76/80]%
Stability
[76/80]%
Range
[76/80]%
Damage
[76/80]%
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Can Opener

Can Opener

Hitting an enemy with the special attack gives them 16 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Fire Frenzy

Fire Frenzy

Gain +10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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Blessed Bullet
Transcendant
Blessed Bullet
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Blessed Bullet
Transcendant
Blessed Bullet
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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Ripper specials for carapace enemies (bleed + brittleness)

Disabler with ripper ranged

 

Power maul for defense; took a lot of unspecified +damage nodes, that should affect the explosion as well as bleed DoTs

1 year ago