Reduces Heat buildup by 3-6% and increases weakspot damage by 1-4% for 3s on chained weakspot hits. Stacks 5 times.
35-50% Cleave on Hit. Stacks 5 times.
Ranged hits add 1-4 stacks of bleed to enemies.
Target receives 1-4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.