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 Death Korps Veteran
 Veteran Build - Warhammer 40k: Darktide 

 Death Korps Veteran
 Veteran Build - Warhammer 40k: Darktide 

Class

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Weapons

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Munitorum Mk I Sapper Shovel
Transcendant
Munitorum Mk I Sapper Shovel
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Penetration
[76/80]%
First Target
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Unarmoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Decimator

Decimator

Continuously chaining more than 2 attacks gives +5% Power. Stacks 10 times.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

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Lucius MK V Helbore Lasgun
Transcendant
Lucius MK V Helbore Lasgun
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Charge Rate
[76/80]%
Ammo
[76/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
10-25% Damage (Infested Enemies)
10-25% Damage (Maniacs)
Surgical

Surgical

+10% Critical Chance for every 0.3 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

Weight of Fire

Weight of Fire

Chaining Charged Attacks reduces their Charge Time by -12%. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+6-12% Stamina Regeneration
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Talent Tree

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Description

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Summary:

 

Build has been updated. You have four krak grenades that replenish every 60 seconds. New addtion is Iron will that works with voice command. With 50% reduced toughness damage with 75 toughness above. 

 

Built is similair to the watchman build but with more Melee Damage in mind.

I suggest to try this one and the watchman build out to see wich one you like te most.

 

Weapons:

 

For the Weapons i have tried to choose different enemy types that the weapon does the most damage to.

For the blessings i have chosen the ones i already use. No real reason behind them why i use them. But seem the best option to use

Feel free to change it for your self.

 

Curios:

 

For the Curios i have also chosen for the toughness. Which i already was using form previous builds. But it seems the way to go atm.

Besides that i have chosen for combat ability regeneration so that you can use voice command as much as possible to support your team.

Also opted for the toughness regeneration speed. So you may recover faster. Stamina regeneration is also chosen. To recover your stamina faster.

 

Talens:

 

As for the talents i have chosen for the most part for the toughness. With voice of command and Duty and Honor. 

So that your teammates also benefit from it. Duty and Honor granting 50 toughness and with for the Emperor

10% more melee and ranged damage for 5 sec

 

I have chosen Krak Grenade because i like that one alot and with grenade tinkerer it does extra damage. It also sticks to big chunky enemies.

With Demolition stockpile it automaticly regenerates every 60 sec. So you always have grenades. Which is nice

Besides that i have chosen for Grenadier as well so you have an extra grenade. (3 in total)

Demolition Team is also one of the talents that helps regenrate your grenades back. 

 

Fully Loaded is also chosen as an talent because it gives you extra ammo. Deadshot for 25% crit chance and 60% sway reduction.

Tactical awareness for 6 sec cooldown reduction. Bring it down for 20% more damage to Ogryn's and other monstrosities.

Focus target for additional 4% damage per stack in combination with Target down for replenishing 5% toughness and stamina

Redirect fire for 1.5 % damage per stack of focus for your team coherency . Lasts 10 sec (Tagged enemy has to be dead)

 

So you have to tag enemies in order for it to work.

 

 

 

 

3 months ago