Psyker
12.5-20% Critical Chance for 6s on successful Dodge.
25-40% Cleave on Hit. Stacks 5 times.
6-12% Critical Chance for each Enemy Hit by your previous attack. Stacks 5 times.
Increased Cleave on Critical Hit and gain 10-25% Ranged Attack Stagger.
Just squeezing as much use out of Brainburst as I can imagine. Wether it will work in practice or not is to be determined. I went with Empowered Psionics because I’m curious as to how it will look in game. Peril and cast-speed buffs seem interesting, though if the loop of Burst, Peril, Vent, Burst-Burst is unsustainable, I may try this with Warp Siphon instead to keep the vent cooldown low enough. Other than that, nothing super interesting. Greatsword MK6 is a good weapon for cleave and strike down, and the Super Shotgun is for horde-clear. Both weapons were chosen for self defense more or less, you can always swap out for a Dueling Sword anyway.
Hopefully these perks and cooldowns combine for a sustainable brain burst loop where you focus down priority targets for your team and vent to “reload” while spreading warp fire.
This will either be very cool or suck. Lets find out!