Enemy gains 1-4 Stacks of Soulblaze on Critical Hit.
12.5-20% Critical Chance for 6s on successful Dodge.
2 Shots on Primary Critical Hit. 2-5% Ranged Crit Chance.
Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.
This build focuses on the following:
Generating as much peril as possible and rarely quelling, to maximise the benefits from warp rider and warp nexus.
With this build you’re a melee monster! You could use any staff really, but I like the lightning for its speed.
Note: I rarely use my blitz on this build, only for the occasional crowd control of bulwarks or crushers really, so in theory the capstone point could be spent elsewhere, this is a matter of preference.