12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
Refreshed Dodge Efficiency on Weak Spot Hit. {melee_weakspot_damage} Melee Weakspot Damage.
2 Shots on Primary Critical Hit. 2-5% Ranged Crit Chance.
Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.
Shock Staff Charge Attack: - Full Charge against Carapace, spam some staff light attacks to build ( Empyric Shock ) 30% warp damage taken- Light Charge spam to stun lock multiple Elite / Special enemies
Combat Loop: - Use ability ( Venting Shriek ) to apply ( 1 - 6 ) Soulblaze stacks on enemies- Spam Light Attacks to trigger passive ( In Fire Reborn ) = killing a Soullazed enemy has a 10% chance to give warp charge
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Melee Duelling Sword MK 5:
- Is used only to run & dodge.
- Has a defense stat instead of cleave.
- Increases dodge distance to +15 and Lowers sprint cost.