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STOP...HAMMER TIME
clad 3 months ago
 STOP...HAMMER TIME
 Zealot Build - Warhammer 40k: Darktide 

 STOP...HAMMER TIME
 Zealot Build - Warhammer 40k: Darktide 

Anti-Boss
Allrounder

Weapons

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Ironhelm Mk IV Thunder Hammer
Transcendant
Ironhelm Mk IV Thunder Hammer
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Penetration
[80/80]%
First Target
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Thrust

Thrust

Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

Headtaker

Headtaker

3.5-5% Strength for 3.5s on Hit. Stacks 5 times.

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Godwyn-Branx Mk IV Bolt Pistol
Transcendant
Godwyn-Branx Mk IV Bolt Pistol
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Collateral
[60/80]%
Reload Speed
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. 6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 30%.

Puncture

Puncture

Ranged hits add 1-4 stacks of bleed to enemies.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Health
+2-5% Toughness
+5-20% Damage Resistance (Bombers)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Health
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Health
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Talents

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3 months ago