Logo
Games
Lantern
Crit Balls
Ranged
 Crit Balls
 Psyker Build - Warhammer 40k: Darktide 

 Crit Balls
 Psyker Build - Warhammer 40k: Darktide 

By Wes

Class

Divider

Weapons

Divider
weapon container top
Covenant Mk VIII Blaze Force Greatsword
Transcendant
Covenant Mk VIII Blaze Force Greatsword
weapon container middle
Warp Resistance
[60/80]%
Cleave Damage
[80/80]%
Finesse
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
2-5% Melee Critical Hit Chance
10-25% Damage (Carapace Armoured Enemies)
Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

weapon container bottom
weapon container top
Nomanus Mk VI Electrokinetic Force Staff
Transcendant
Nomanus Mk VI Electrokinetic Force Staff
weapon container middle
Warp Resistance
[80/80]%
Quell Speed
[80/80]%
Charge Rate
[60/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Surge

Surge

2 Shots on Primary Critical Hit. +5% Ranged Crit Chance.

Warp Nexus

Warp Nexus

Gain between 5% and 20% Critical Chance based on current level of peril.

weapon container bottom

Curios

Divider
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
weapon container bottom

Talent Tree

Divider

Description

Divider

This build is based around the Surge blessing.  Electrokinetic staff has a built-in 15% crit chance bonus with maximum Critical Bonus stat.  Just using the staff you will be at 38.5% crit chance.  This will quickly climb over 63% using Scrier's Gaze.  2/3 primary attacks will be double-shot crits.  Aiming for heads is not super important in this build, but it helps.  Especially with Crushers.

 

If you're nervous about a dangerous special juking your balls (pox hound, trapper) hit 'em with the lighting!

 

Melee Weapon is up to you.  You'll rarely need it except when a Crusher is in your face.

 

Use Scrier's Gaze liberally, cooldown is super short.  You can keep it up permanently if there are enough elites/specialists to kill, so you never need to quell.  If there are no elites/specialists around you can quell to stay in Scrier's Gaze longer for the juicy bonuses.

 

Massive crit chance + Empathic Evasion makes you basically immune to ranged fire as long as you're hitting enemies with primary spam.

 

If another Psyker is using Seer's Presence you can switch to Prescience.

 

If you're on PC get the "Warp Unbound Timer" mod so you can go ham during the 10s grace period without blowing up.  It's tough to see when that timer ends without the mod.  I also recommend the "FullAuto" mod because this is an RSI build.

 

Have fun!

4 weeks ago