Big Bonk
Zealot Build - Warhammer 40k: Darktide
Big Bonk
Zealot Build - Warhammer 40k: Darktide
Class
Zealot
Weapons
Crucis Mk II Thunder Hammer
Transcendant
Damage vs Flak Armoured:
0.84
[0.59 | 0.9]
Damage vs Carapace Armoured:
0.46
[0.31 | 0.5]
Damage vs Flak Armoured:
0.84
[0.59 | 0.9]
Damage vs Carapace Armoured:
0.46
[0.31 | 0.5]
Weapon's effectiveness against Armoured enemies.
Power vs First Target:
1.08
[0.88 | 1.13]
Power vs First Target:
1.08
[0.88 | 1.13]
How much damage done to the first Enemy hit when hitting multiple enemies in one swing.
Stagger vs First Target:
17.1
[11.5 | 18.5]
Cleave Damage Distribution:
1.65
[1.25 | 1.75]
Cleave Stagger Distribution:
1.65
[1.25 | 1.75]
Stagger Duration:
0.36
[0.2 | 0.4]
Stagger vs First Target:
31.5
[27.5 | 32.5]
Cleave Damage Distribution:
16.5
[12.5 | 17.5]
Cleave Stagger Distribution:
16.5
[12.5 | 17.5]
Stagger Duration:
0.5
[0.38 | 0.53]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases a weapon's Stagger, Impact and Cleave.
Dodge Distance:
0.89
[0.81 | 0.94]
Dodge Speed:
1.21
[1.15 | 1.25]
Sprint Cost:
1.73
[1.88 | 1.63]
Affects Stamina efficiency, as well as the length and speed of dashes.
Damage vs First Target:
290.5
[222.5 | 307.5]
Damage vs First Target:
290.5
[222.5 | 307.5]
How much damage the weapon inflicts.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Slaughterer
+8% Strength for 4.5s on Kill. Stacks 5 times.
Thrust
Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
Godwyn-Branx Mk IV Bolt Pistol
Transcendant
Stagger vs Flak Armoured:
1.18
[0.74 | 1.3]
Stagger vs Flak Armoured:
0.9
[0.53 | 0.99]
Stagger vs Carapace Armoured:
1.18
[0.74 | 1.3]
Stagger vs Carapace Armoured:
1.18
[0.74 | 1.3]
Stagger vs Unyielding:
1.18
[0.74 | 1.3]
Stagger vs Unyielding:
1.18
[0.74 | 1.3]
Stagger vs Maniacs:
0.61
[0.34 | 0.68]
Stagger vs Maniacs:
0.61
[0.34 | 0.68]
Weapon Stagger:
17.8
[11 | 19.5]
Increases the Weapon's Stagger, Impact and Suppression.
Attack Speed:
1.27
[1 | 1.33]
Measure of the time it takes to Reload.
Spread:
32.46
[50.08 | 20.71]
Sway:
31.62
[53.36 | 17.13]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage vs Unarmoured (Near):
0.99
[0.75 | 1.05]
Damage vs Unarmoured (Far):
1.1
[0.84 | 1.17]
Damage vs Infested (Near):
0.99
[0.75 | 1.05]
Damage vs Infested (Far):
1.1
[0.84 | 1.17]
Damage:
544.5
[412.5 | 577.5]
How much damage the weapon inflicts.
Sprint Speed:
0.6
[-0.2 | 0.8]
Moving Spread:
29.13
[53.74 | 22.98]
Dodge Distance:
0.95
[0.89 | 0.96]
Dodge Speed:
1.13
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
Puncture
Ranged hits add 4 stacks of bleed to enemies.
Run 'n' Gun
You can Hipfire with this weapon while Sprinting. +15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+6-15% Corruption Resistance
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+6-15% Corruption Resistance
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+6-15% Corruption Resistance
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
Big Bonk build. (can use spearhead bolter instead of bolt pistol)