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Price's 'Thirsty Stalwart Eviscerator' Invis
Horde-Clear
Anti-Special
Anti-Elite
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 Price's 'Thirsty Stalwart Eviscerator' Invis
 Zealot Build - Warhammer 40k: Darktide 

 Price's 'Thirsty Stalwart Eviscerator' Invis
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Tigrus Mk XV Heavy Eviscerator
Transcendant
Tigrus Mk XV Heavy Eviscerator
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Shredder
[80/80]%
Penetration
[80/80]%
Cleave Targets
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Savage Sweep

Savage Sweep

Hitting at least 3 enemies with an attack, increases your cleave by +200% for 3 seconds.

Bloodthirsty

Bloodthirsty

+100% Critical Chance on your next Melee Attack after Special Attack Kill.

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Darktide item card top
Artemia Mk III Purgation Flamer
Transcendant
Artemia Mk III Purgation Flamer
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Ammo
[80/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Everlasting Flame

Everlasting Flame

Critical Hits spend Ammo from your Reserve instead of your current fuel tank.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Bombers)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Patch Skitarii Class Old patch

Description

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My first attempt at creating an 'invis spam' build, before I realized the whole 'infinite crit' knife technique. I still keep it around though as it's still amusing and pretty fun. Run around spamming 'reved up' swings into the wave to keep procing bloodthirsty and keep getting crits, thus keeping Invis continually off cooldown and allowing for further Evis damage as one can backstab rev for quite a bit. 

I omit scourge due to bloodthirsty, I'd likely use a different keystone to but you can't get IoD otherwise, and it's the entire point of the build. As such, I use a Flammer with Everlasting Flame, so that Blaze Away can be kept up for longer and therefor the fire damage can be kept high for longer as well. You can also reload in the safety of invis and use a knife to cancel it's long pull out animation, so it helps 'keep the synergies intact'. 

1 year ago