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Canary's 'Plasma Gun Specialist' Shout Smoke
MixedLetters 2 months ago
 Canary's 'Plasma Gun Specialist' Shout Smoke
 Veteran Build - Warhammer 40k: Darktide 

 Canary's 'Plasma Gun Specialist' Shout Smoke
 Veteran Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Special
Anti-Elite
Anti-Boss
Crowd Control
Other
Allrounder

Weapons

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Achlys Mk VI Power Sword
Transcendant
Achlys Mk VI Power Sword
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Cleave Damage
[80/80]%
Finesse
[80/80]%
Cleave Targets
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Power Cycler

Power Cycler

1-2 Extra Chained Energised Hits and 2.5-10% Impact on Energised Hits.

Sunder

Sunder

Increased Cleave and 5-20% Heavy Melee Attack Damage on Energised Attacks.

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M35 Magnacore Mk II Plasma Gun
Transcendant
M35 Magnacore Mk II Plasma Gun
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Charge Rate
[80/80]%
Ammo
[80/80]%
Stopping Power
[60/80]%
Thermal Resistance
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Gets Hot!

Gets Hot!

Critical hit chance scales by your current heat level up to 27.5-50%. Also increases critical ranged attacks damage by 4-10%.

Rising Heat

Rising Heat

Up to 7.5-20% Strength scaling with Heat Level.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Bombers)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Talents

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Description

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To kick things off with my veteran builds, this one is my 'everything all at once' Vet build. Just, all the good stuff, all on one build. Though, gotta make it weird somehow so I use smoke grenades as unlike the vocal part of the community, I enjoy not getting shot at when I'm trying to aim my Plasma Gun sometimes. And when I couple it with a powersword that gets 15% extra damage, it works out rather well.

Just smoke an area, plasma gun a few, then go to town with the Powersword, swapping back to the Plasma whenever needed for a attack speed refresh or to utilize the free crit on an enemy that needs it. Beyond that, pretty straight forward. One motion + Tactical Reload to make the Plasma feel fantastic to use, Shout because it's free, helps make the smoke more viable by launching enemies out of it, and makes you that much better at dealing with enemies and never taking damage. 

All the staples, all in one package. 

2 months ago