+12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
Up to +5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
+5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
Up to +2-5% Strength, scaling with remaining Ammunition. Stacks 5 times.
This build assumes you have decent-ish team horde clear and a teamate who is good at sniping specialists / gunners.
It sacrifices your ability to take care of ranged specialists for safe horde clear and elite clear to better support your team while they do that for you, which leans into zealots strengths.
Use flame nade when you are trying to clear crushers/bulwarks in the middle of a dangerous horde so that you can control the horde while still handling the dangerous elites. Try to use them sparingly.
Pull your flamer out when you begin to get swarmed for heavy horde control if no crushers are threatening you or your team.
It's point heavy. If you need to take Beacon, drop flame nades for TK.