Increases the Weapon's Stagger, Impact and Suppression.
Stability
[80/80]%
Sway:
2.04
[3.96 | 1.56]
Moving Recoil:
1.84
[4.85 | 1.09]
Recoil:
0.55
[1.45 | 0.32]
Moving Recoil:
0.06
[0.15 | 0.04]
Recoil:
0.11
[0.27 | 0.07]
Affects Recoil, Spread and Sway after firing the Weapon.
Range
[80/80]%
Effective Range:
13.6
[8 | 15]
Effective Range:
32
[20 | 35]
Damage vs Unarmoured (Far):
0.88
[0.66 | 0.94]
Damage vs Flak Armoured (Far):
0.45
[0.32 | 0.48]
Damage vs Unyielding (Far):
0.56
[0.4 | 0.6]
Damage vs Maniacs (Far):
0.88
[0.66 | 0.94]
Damage vs Infested (Far):
0.88
[0.66 | 0.94]
Effective Range of the weapon before Damage fall-off kicks in.
Damage
[80/80]%
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.88
[0.66 | 0.94]
Damage vs Infested (Near):
1.32
[1.01 | 1.39]
Damage vs Infested (Far):
0.88
[0.66 | 0.94]
Damage:
142
[110 | 150]
How much damage the weapon inflicts.
10-25% Damage (Carapace Armoured Enemies)
4-10% Ranged Damage (Elites)
Inspiring Barrage
+4% Toughness for every 10% of magazine spent during continuous fire. Stacks 5 times.
Charmed Reload
5 bullets loaded from Reserve on Critical Hit.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Tox Flamers)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Tox Flamers)
Blessed Bullet
Transcendant
+17-21% Max Health
+2-5% Health
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Snipers)
Talent Tree
Patch
Skitarii Class
Old patch
Darktide Missions Played with this Ogryn Build
No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.
Where the FLAMBE burns brightest is in the frontline when your friends get overwhelmed by hoards of poxers, specials and elites. You can melt anything in your path by bracing your weapon, activating your ability and unloading red-hot bullets into any foe in your path.
This build is particularly good at speedily dealing with bosses.
ABILITIES & KIT
Your main ability will be Point-Blank Barrageas that unlocks your burn potential.
- Another key ability you'll want is Bruiser for that 100% ability cooldown after you kill an Elite.
Any ability that grants burn stacks such as Light 'em Up and Fire Away is going to be your friend.
- Pairing Fire Away with Bombs Away! will add that extra bit of burn stack damage in an enormous radius due to the cluster grenades.
- Blessings you'll want are Inspiring Barragefor extra toughness regen as you empty your magazine, and Charmed Reloadto keep shooting for longer.
My melee weapon of choice is the Krourk Mk VI Cleaver as it's a handy tool to hack a few enemies down should you need something in a pinch after running dry on ammo. I personally like the punch attack as it has a good stagger vs large enemies, however it's completely subjective as this build isn't very melee focused.
- Blessings I've chosen are Savage Sweep for a good amount of cleave and Momentum for toughness regen.
Curios that are handy to have are ones with toughness and max health increase.
- I like to have combat ability regen on 2 of them and a mix of tox flamer & sniper damage resist as those might be your biggest threats if you're not careful.
Disclaimer: I am by no means a professional or the most mathematically adept, this is just what I found worked best for my build in particular and had the most fun with :)