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Weapons


Orox Mk II & Mk III Battle Maul & Slab Shield
Transcendant


Cleave Damage
[80/80]%
Damage vs Flak Armoured:
0.99
[0.75 | 1.05]
Damage vs Unarmoured:
1.1
[0.84 | 1.17]
Damage vs Infested:
1.1
[0.84 | 1.17]
Damage delivered to additional Enemies Hit beyond the main target.
Penetration
[80/80]%
Damage vs Flak Armoured:
1.07
[0.66 | 1.18]
Damage vs Carapace Armoured:
0.9
[0.53 | 0.99]
Damage vs Flak Armoured:
1.07
[0.66 | 1.18]
Damage vs Carapace Armoured:
0.9
[0.53 | 0.99]
Weapon's effectiveness against Armoured enemies.
Crowd Control
[80/80]%
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Stagger vs First Target:
21.5
[17.5 | 22.5]
Cleave Damage Distribution:
8.75
[6.75 | 9.25]
Cleave Stagger Distribution:
8.75
[6.75 | 9.25]
Stagger Duration:
0.36
[0.2 | 0.4]
Stagger vs First Target:
26.5
[22.5 | 27.5]
Stagger Duration:
0.36
[0.2 | 0.4]
Increases a weapon's Stagger, Impact and Cleave.
Defences
[60/80]%
Sprint Cost:
2.4
[3 | 2]
Push Cost:
0.9
[1.5 | 0.5]
Dodge Distance:
0.86
[0.8 | 0.9]
Dodge Speed:
1.16
[1.13 | 1.18]
Affects Stamina efficiency, as well as the length and speed of dashes.
Damage
[80/80]%
Damage vs First Target:
297
[225 | 315]
Damage vs First Target:
132
[100 | 140]
How much damage the weapon inflicts.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)

Skullcrusher
Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.

Brutal Momentum
7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.


Foe-Rend Mk V Ripper Gun
Transcendant


Ammo
[80/80]%
Magazine Size:
21.6
[12 | 24]
Ammo Reserve:
168
[72 | 192]
Weapon's Ammo capacity.
Collateral
[80/80]%
Stagger vs Flak Armoured:
1.1
[0.84 | 1.17]
Stagger vs Flak Armoured:
0.56
[0.4 | 0.6]
Stagger vs Carapace Armoured:
0.11
[0.08 | 0.12]
Stagger vs Carapace Armoured:
0.11
[0.08 | 0.12]
Stagger vs Unyielding:
0.83
[0.62 | 0.89]
Stagger vs Unyielding:
0.56
[0.4 | 0.6]
Stagger vs Maniacs:
1.1
[0.84 | 1.17]
Stagger vs Maniacs:
0.23
[0.16 | 0.24]
Suppression:
0.67
[0.29 | 0.76]
Area Suppression on Kill:
5.55
[2.75 | 6.25]
Area Suppression on Kill Radius:
4.95
[3.75 | 5.25]
Weapon Stagger:
46
[30 | 50]
Increases the Weapon's Stagger, Impact and Suppression.
Stability
[80/80]%
Recoil:
37.7
[42.17 | 36.59]
Moving Recoil:
45.02
[34.19 | 47.72]
Recoil:
6.86
[19.52 | 3.69]
Moving Recoil:
8.61
[16.56 | 6.63]
Affects Recoil, Spread and Sway after firing the Weapon.
Range
[60/80]%
Effective Range:
11.4
[6 | 15]
Effective Range:
38.8
[22 | 50]
Damage vs Unarmoured (Far):
0.52
[0.4 | 0.6]
Damage vs Flak Armoured (Far):
0.42
[0.32 | 0.48]
Damage vs Unyielding (Far):
0.42
[0.32 | 0.48]
Damage vs Maniacs (Far):
0.52
[0.4 | 0.6]
Damage vs Infested (Far):
0.52
[0.4 | 0.6]
Effective Range of the weapon before Damage fall-off kicks in.
Damage
[80/80]%
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.56
[0.4 | 0.6]
Damage vs Infested (Near):
1.1
[0.84 | 1.17]
Damage vs Infested (Far):
0.56
[0.4 | 0.6]
Damage:
412.5
[312.5 | 437.5]
How much damage the weapon inflicts.
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)

Can Opener
Hitting an enemy with the special attack gives them 10-16 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Fire Frenzy
Gain 7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

Curios


Blessed Bullet
Transcendant



+13-17% Toughness
+1-4% Combat Ability Regeneration
-
-


Blessed Bullet
Transcendant



+13-17% Toughness
+1-4% Combat Ability Regeneration
-
-


Blessed Bullet
Transcendant



+17-21% Max Health
+1-4% Combat Ability Regeneration
-
-

Talents

by Azodiack
1 month ago