12.5-20% Critical Chance for 6s on successful Dodge.
12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
1-4 Burn Stack(s) on Critical Hit to a maximum of 3-12 Stack(s).
4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.
More in-depth Description TBD
The general goal here is ability to self sustain damage-wise, but bring utility for the team to enable them as best as possible
Playstyle-wise we are holding the back for our team, sniping specials, keeping specials away from our team, and we have the ability to throw nades to the frontline as well as do some ranged boss dps with lasgun/plasmagun without having to physically be there