7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.
Direct hits apply 1-4 Stacks of 1% Brittleness for 5s. Stacks 20 times