Logo
Games
Lantern
ONE HIT MAN
Horde-Clear
Anti-Special
Anti-Elite
+3 more
 ONE HIT MAN
 Zealot Build - Warhammer 40k: Darktide 

 ONE HIT MAN
 Zealot Build - Warhammer 40k: Darktide 

Class

Divider

Weapons

Divider
weapon container top
Crucis Mk II Thunder Hammer
Transcendant
Crucis Mk II Thunder Hammer
weapon container middle
Penetration
[80/80]%
First Target
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
4-10% Melee Weak Spot Damage
Momentum

Momentum

Hitting at least 3 enemies with an attack, restores +15% toughness.

Thrust

Thrust

Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

weapon container bottom
weapon container top
Godwyn-Branx Mk IV Bolt Pistol
Transcendant
Godwyn-Branx Mk IV Bolt Pistol
weapon container middle
Collateral
[80/80]%
Reload Speed
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
4-10% Ranged Damage (Elites)
4-10% Ranged Weak Spot Damage
Execution

Execution

+20% Damage Bonus vs Staggered enemies.

Lethal Proximity

Lethal Proximity

Point blank shots cause an explosion. Explosion Radius increases by +25%.

weapon container bottom

Curios

Divider
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
weapon container bottom
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

Divider

Description

Divider

ACTIVATE(alt attack)>CHARGE(Thrust)>RELEASE
to get closer and for 100% crit: 
ACTIVATE(alt attack)>CHARGE(Thrust)>F>RELEASE

Video

Divider
9 months ago