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Helspitter - Krak, Voice of Command, No Keystone
Crysolate 2 months ago
 Helspitter - Krak, Voice of Command, No Keystone
 Veteran Build - Warhammer 40k: Darktide 

 Helspitter - Krak, Voice of Command, No Keystone
 Veteran Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Special
Anti-Elite
Anti-Boss
Ranged
Melee
Support

Class

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Weapons

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Achlys Mk VI Power Sword
Transcendant
Achlys Mk VI Power Sword
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Cleave Damage
[80/80]%
Finesse
[80/80]%
Cleave Targets
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Power Cycler

Power Cycler

1-2 Extra Chained Energised Hits and 2.5-10% Impact on Energised Hits.

Slaughterer

Slaughterer

5-8% Strength for 4.5s on Kill. Stacks 5 times.

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Accatran Mk XII Recon Lasgun
Transcendant
Accatran Mk XII Recon Lasgun
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Ammo
[80/80]%
Collateral
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Dumdum

Dumdum

4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.

Infernus

Infernus

1-4 Burn Stack(s) on Critical Hit to a maximum of 3-12 Stack(s).

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Talents

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Description

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This build focuses on slicing up enemies with ease and throwing a whole lot of hate (in the form of lasers) in the direction of whatever happens to be pissing you off at the time.

Main Build - Talents
Close Order Drill and Confirmed Kill give much better benefits for this build than the alternatives in my opinion, as we mainly focus on close range damage and don't need the extra swap speed. I use the Krak Grenade to help with single target damage as my sword does enough against hordes that I don't feel the Shredder Frag Grenade necessary. However, you can easily swap the krak, Grenade Tinkerer, and Fire Team in order to use the shredder with Survivalist. I use Opening Salvo over Reciprocity as I tend to reload often and mostly use my sword when enemies are in melee range; this is not particularly recommended, it's just what I do. I use Voice of Command because it keeps me alive and helps support my team, though you can go with Executioner's Stance if you prefer. For the Emperor! and Close Quarters Killzone boost our damage a ton when we use our ability, combined with Superiority Complex and Bring it Down! to mow down just about anything. The delightfully vicious fire rate of the Accatran Mk XII Recon Lasgun stacks up Onslaught in no time and Rending Strikes helps both of our weapons rip through armor.


Primary - Achlys Mk VI Power Sword
The Achlys Mk VI Power Sword might not be the optimal choice here, but damn does it feel good. With the ability to chop through hordes like butter while also taking chunks out of bosses, it still stands as a solid melee choice in my opinion. Power Cycler is a given for those extra swings, and Slaughterer is active pretty much all the time for extra damage and cleave. Flak damage helps with most elites and unyielding damage helps chop away at bigger enemies. Alternate options for melee weapons would probably be one of the combat blades or dueling swords.


Secondary - Accatran Mk XII Recon Lasgun
The Accatran Mk XII Recon Lasgun has an aggressive fire rate that works well to quickly maximize burn stacks with Infernus, while Dumdum boosts our damage even more to shred monstrosities at close range. I grab unyielding damage to further devastate said monstrosities, and we need all the crit chance we can get for Shock Trooper.

Curios - x2 Toughness, x1 Health - Combat Ability Regeneration, Toughness, Gunner Resistance
My curios for Veteran are still in the trial and error phase, but being a melee Veteran I figured it'd be good to go with mostly toughness with some health. I often see people go x3 toughness on vet, so I figure the extra toughness on each could help out to provide extra survivability. Cooldown reduction always feels good as your ability is generally the most useful tool in your arsenal, and as always I go with gunner resist for those pesky fellas that like to eat away my toughness bar.

2 months ago