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Zealot for dummies
jessen 3 days ago
 Zealot for dummies
 Zealot Build - Warhammer 40k: Darktide 

 Zealot for dummies
 Zealot Build - Warhammer 40k: Darktide 

Allrounder

Weapons

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Maccabian Mk IV Duelling Sword
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Maccabian Mk IV Duelling Sword
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Cleave Damage
[80/80]%
Penetration
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
4-10% Melee Critical Hit Damage
2-5% Melee Critical Hit Chance
Agile

Agile

Refreshed Dodge Efficiency on Weak Spot Hit. {melee_weakspot_damage} Melee Weakspot Damage.

Uncanny Strike

Uncanny Strike

12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

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Zarona Mk IIa Quickdraw Stub Revolver
Transcendant
Zarona Mk IIa Quickdraw Stub Revolver
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Penetration
[80/80]%
Reload Speed
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
4-10% Ranged Critical Hit Damage
4-10% Ranged Weak Spot Damage
Hand-Cannon

Hand-Cannon

30-60% Rending on Critical Hit.

Surgical

Surgical

10% Critical Chance for every 0.3-0.45 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
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Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Talents

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Description

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Comfortably clear hordes blindfolded, deal absurd single target DPS, get out of jail for free and snipe specials

 

Critical hit chance:
5% - Zealot
30% - Bleed (Scourge)
25% - Fury (Blazing Piety)
5% - Weapon perk

65% or more constant crit chance

 

Chorus has a cooldown of around 20s if you're actively fighting, so use it as much as you need. Clear space, buy time, or regen toughness and gain an insane damage boost for free
Go easy on picking specials/gunners with Revolver - you can one shot all except Mutants, but save ammo pickups for your teammates. Use Surgical if you want to remove bigger targets, but don't wait for 10 stacks as you have 30% innate crit chance (Fury + Zealot)
Also don't bother shooting Carapace armoured enemies
Heavy attack spam and be sure to aim for weakspots to kill single targets; when clearing hordes you can simply spam dodge by proccing Agile with m1s

 

Build weakness lies in being so awesome that it becomes repetitive

 

Talent choices

Damage Chorus > DR Chorus: the DR is almost always useless as you should never be aiming to take hits, while 30% extra damage is good anywhere, anytime

 

Blades of Faith > other Blitz choices: the talents that come before it are absolutely necessary so it saves points, and John Wick knives are good for picking off gunners

 

Righteous Warrior > Infectious Zeal: Fury Rising helps with keeping Fury up at all times, and 10% crit chance is huge

 

Benediction > other Aura choices: while Beacon of Purity is nice, it's almost never put to use as there's no way to regen health lost to corruption. Getting downed is pretty much synonymous to dying in most cases, so shaving a few downs off by cleansing corruption is not on the menu. Benediction also holds far better talents and is more useful; Until Death helps (just know when it's active...) and Duellist is absolutely necessary

 

Good Balance: you will almost always be dodging in combat; even spamming dodge is viable as the game is very generous in counting a dodge as a "successful dodge". 25% free DR is huge

 

Scourge >>> Blood Redemption: while BR is good, Scourge is free 30% crit chance so too bad

 

Second Wind: like Good Balance, you're always proccing this and thus always regaining 15% Toughness

3 days ago