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Hottest Psyker
3a3aa3 2 months ago
 Hottest Psyker
 Psyker Build - Warhammer 40k: Darktide 

 Hottest Psyker
 Psyker Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Elite
Crowd Control
Ranged

Class

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Weapons

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Catachan Mk VI Combat Blade
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Catachan Mk VI Combat Blade
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Penetration
[60/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
1-2 Stamina
5-20% Sprint Efficiency
Uncanny Strike

Uncanny Strike

12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

Flesh Tearer

Flesh Tearer

5-8 Bleed Stacks on Critical Hit.

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Rifthaven Mk II Inferno Force Staff
Transcendant
Rifthaven Mk II Inferno Force Staff
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Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[80/80]%
Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Flak Armoured Enemies)
Blaze Away

Blaze Away

5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Warp Nexus

Warp Nexus

Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.

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Curios

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Blessed Bullet
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Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Blessed Bullet
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Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Blessed Bullet
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Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Talents

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Description

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+++THE GUIDE+++

HAVOC 40 capable

This is an extremely powerful and simple build for psyker. It deals immense damage, obliterates hordes, melts elites and destroys monstrosities. At the same time it doesn't require much skill to achieve most of that.

HOW TO USE

MELEE WEAPON

The Catachan Mk VI Combat Blade is there mostly just for mobility and potentially some boss damage if you know how to use it. You can spam heavies while sprinting to go faster, if you can  also chain sliding with it you can go very fast and never run out of stamina. You can also dodge off of a any ledge to quickly move somewhat far.

Other weapons worth taking:

RANGED WEAPON

The Rifthaven Mk II Inferno Force Staff is the powerhouse of this build, it's your main source of damage. To use it just charge it up and then unload onto enemies, use the primary attacks to stagger some elites(Dreg Rager, Scab Rager, Scab Mauler, and all ranged elites) or specials. Blaze Away allows your charged up attack to deal much more damage and increases your dps by a decent margin. Warp Nexus lets you have a ton of crits which don't increase the staff's damage by that much but give you a lot of useful buffs from the talents.

SKILL TREE

BLITZ

Brain Rupture covers your biggest weakness which is lack of range. Use it to deal with specials and ranged elites.

AURA

Seer's Presence is one of the strongest auras in the game. Allowing your whole team to use their abilities more often is amazing.

ABILITY

Venting Shriek is a great tool for both peril management and crowd control. The main reason you want it i because of the damage it can give you through Creeping Flames. It is so thanks to how soulblaze works, each stack increases the damage by more than the previous stack meaning that +6 stacks will increase the damage dealt to an enemy with some stacks of soulblaze much more , than to an enemy with no stacks. The number of soulblaze an enemy has is capped so you can't  deal potentially infinite damage. Creeping Flames allows you to bypass that cap and get +6 stacks on multiple targets massively increasing your damage output.

Venting Shriek works through walls which means you can set on fire enemies that you don't yet see or stagger a dog off of a teammate.

KEYSTONE

Warp Siphon allows you to spam Venting Shriek a LOT. On top of that i gives you few great buffs. Essence Harvest has a really good uptime while fighting hordes greatly buffing your survivability, meanwhile Inner Tranquility only reduces your peril which is much less useful. In Fire Reborn lets you get most of your warp charges but Psychic Vampire is also not bad if someone else on your team has also great way of dealing with hordes. Empyrean Empowerment buffs your damage nicely and Warp Battery makes this whole keystone much better.

REST OF THE TREE

CURIOS

BLESSINGS

You want 2x toughness to help you survive and to make better use of all the toughness regenerating talents and 1x stamina to help you with both using the Catachan Mk VI Combat Blade(both mobility and damage) and surviving in many situations. stamina is especially good on psyker who has the least of it.

other blessings:

  • Health - useful but worse than toughness because you can't regenerate it.
  • Wounds - NEVER take wounds on any class(except a zealot with Martyrdom) it is much better to take something which will help you with staying alive rather than being able to be downed more.

PERKS

Best perks:

  • Toughness - same as with blessings, you want as much of it as you can amass.
  • CDR - same as with the talents, more ability spam = more damage.
  • Stamina regeneration - great for mobility and survival. One of them can be replaced.
  • Gunners resistance - decent but you don't want to use many of due to how they stack(multiplicatively instead of additively which means that 3x is NOT +60%). Use it to potentially replace the stamina regen.

Decent perks:

  • Health - same as with blessings.
  • Corruption resistance(only in havoc) - helps you with surviving the increased corruption you get on havoc. Only ever take one.

Notably BAD perks:

  • Toughness regeneration speed - biggest noob trap in the game. It only affects coherency toughness regeneration which is not only slow, requires teammates to work but also doesn't work with enemies nearby. NEVER USE IT.
  • most resistances - most of them are useless for most of the game and when they do work they don't do that much for what you sacrifice.
  • sprint efficiency - it does very little and doesn't help as much as the best perks.
  • block efficiency/Revive speed - both of these only really help when someone is downed and even then they are only useful when there's a bunch of enemies around.

+++THE END+++

Video

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2 months ago