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Imperial Rifleman
Anti-Special
Anti-Elite
Ranged
 Imperial Rifleman
 Veteran Build - Warhammer 40k: Darktide 

 Imperial Rifleman
 Veteran Build - Warhammer 40k: Darktide 

Class

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Weapons

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Munitorum Mk I Sapper Shovel
Transcendant
Munitorum Mk I Sapper Shovel
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Penetration
[80/80]%
First Target
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
4-10% Melee Damage (Groaners, Poxwalkers)
Decimator

Decimator

Continuously chaining more than 2 attacks gives +5% Power. Stacks 10 times.

Hammerblow

Hammerblow

+25% Impact for 3.5s on Hit. Stacks 5 times.

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Kantrael Mk VII Infantry Lasgun
Transcendant
Kantrael Mk VII Infantry Lasgun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
4-10% Ranged Weak Spot Damage
4-10% Ranged Critical Hit Damage
Headhunter

Headhunter

+20% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.

Deadly Accurate

Deadly Accurate

+100% Critical Weak Spot Damage.

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Curios

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Gilded Inquisitorial Rosette
Transcendant
Gilded Inquisitorial Rosette
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Laurel of the Just
Transcendant
Laurel of the Just
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Guardian of the Hateful
Transcendant
Guardian of the Hateful
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+2-5% Health
+5-20% Damage Resistance (Snipers)
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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"If it has a head, you'll get it dead!"

This setup revolves entirely around your abillity to click heads with you preferred lasgun. I use the green one because it is equal parts fast and powerful, but if you would rather use the other Kantrael varients, or even one of the Accatran or Lucius varients, then this build will still accomodate them to a similar effect.

 

How to use:

This build is at its strongest when you have distance between yourself and the enemy. Prioritize targeting specialists and elites with headshots first. If your aim is true, you should be able to drop them with one or two shots. Make use of the Executioner's Stance as often as you can. If you see an enemy with a gun, you can use the abillity to spot other ranged enemies, and killing them with give you infinite up time and reduce the cooldown. You also want to be building stacks of Marksman's Focus as often as possible. Don't be afraid to fire your lasgun into a horde, just keep the gun at head height and you'll have that 15% rending and 112.5% finesse damage in no time.

The melee weapon choice is entirely up to you, as its only there as a backup for when you end up in melee range or run out of ammo. 

If you find yourself within melee range of the enemy, you probably don't want to be there. Your shovel should help you keep the enemies back and get some distance again. If you're being swarmed, stick to using heavy attacks since they have a wide swing and high stagger. In the case or ragers, use the special attack for a guaranteed stagger.

6 months ago