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MageYouLook 3 Man havoc 40
xevra 1 month ago
 MageYouLook 3 Man havoc 40
 Psyker Build - Warhammer 40k: Darktide 

 MageYouLook 3 Man havoc 40
 Psyker Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Special
Anti-Elite
Anti-Boss
Crowd Control
Tank
Frontliner
Ranged
Melee
Other
Support
Allrounder

Weapons

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Catachan Mk VI Combat Blade
Transcendant
Catachan Mk VI Combat Blade
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Uncanny Strike

Uncanny Strike

12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

Precognition

Precognition

45-60% Finesse Damage for 2s on successful Dodge.

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Rifthaven Mk II Inferno Force Staff
Transcendant
Rifthaven Mk II Inferno Force Staff
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Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Blaze Away

Blaze Away

5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Warp Nexus

Warp Nexus

Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Block Efficiency
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Block Efficiency
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
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Talents

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Description

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https://youtu.be/7_FXbDfMBUs 

https://youtu.be/OJV1PZtQOvM

both 3 man

run at gunner with bubble if you can stagger em all

If you cannot stagger em all and you already ran forward run back or if team is with you find cover and kill the staggered people

m1 vs ragers into m2

m1 pox burster but becareful you might bb them with kf

when you m1 burster and they dont pop do it one more time and go to bb mode to finish it if its safe, if not keep m1ing

elite and boss together = best friend, melt elites = 31 soul blaze = boss dmg + focus target (20%) + skull crusher 80% + taunt left node 25% + 15 % when ogryn hits them in melee + your blaze away +warp rider +ES (but ngl i feel like this is useless but i jsut have it since i think it makes numbers bigger)

hordes on you m1 with staf quick charge on m2 then half charge on second m2 then spam m2

idealy against melee elite horde i would try to start the encounter with full m2 with follow up quick m2 if there are more elites at the back, if its just a short elite pack full charge m2 into m1s to kill em quickier.

mutant grab someone = m1 staff > knife > pa spam

someone grab / net= bubble them so they dont die to flamer grenedier (still might when the flames spread from outside the dome) and gunners.

burgles = shield and prey it has agro on u then spam pa close to its mouth since u will hit its weak spot dont ask how i just know it will (idealy you want max soul blaze b4 u do this to farm more dmg, and when you see teamates near back off and do m1 with staff to keep soul blaze at cap, usually after vomit and when teamate is with you it will ground slam.

twins kill melee first with your team with knife and pa spam, if agroed on you block its combo and try to keep 3 stam bar for blocks.

if you hear net sound flamer bubble where its coming from

if you get hit and there are alot of shit around you hold block and find your nearest ogryn vet or zealot make sure to dodge and push for space when you cant move.

play offensively then defensively. faster you clear the game less mistakes you can make and less chance your team wipes.


 

 

 

Video

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1 month ago