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Weapons


Maccabian Mk IV Duelling Sword
Transcendant


Cleave Damage
[80/80]%
Damage vs Flak Armoured:
0.34
[0.24 | 0.36]
Damage vs Unarmoured:
1.37
[1.05 | 1.45]
Damage vs Infested:
1.1
[0.84 | 1.17]
Damage delivered to additional Enemies Hit beyond the main target.
Penetration
[80/80]%
Damage vs Flak Armoured:
0.37
[0.2 | 0.41]
Damage vs Carapace Armoured:
0.09
[0.05 | 0.11]
Damage vs Flak Armoured:
0.96
[0.58 | 1.05]
Damage vs Carapace Armoured:
0.73
[0.42 | 0.81]
Weapon's effectiveness against Armoured enemies.
Finesse
[80/80]%
Critical and Weakspot Power:
2.48
[1.88 | 2.63]
Critical and Weakspot Power:
2.48
[1.88 | 2.63]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Damage
[80/80]%
Damage vs First Target:
61
[45 | 65]
Damage vs First Target:
330
[250 | 350]
How much damage the weapon inflicts.
Mobility
[60/80]%
Sprint Speed:
0.8
[0.53 | 0.98]
Dodge Distance:
1.06
[1 | 1.1]
Dodge Limit:
4.6
[4 | 5]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
2-5% Melee Critical Hit Chance
10-25% Damage (Carapace Armoured Enemies)

Agile
Refreshed Dodge Efficiency on Weak Spot Hit. {melee_weakspot_damage} Melee Weakspot Damage.

Precognition
45-60% Finesse Damage for 2s on successful Dodge.


Kantrael Mk X Heavy Laspistol
Transcendant


Ammo
[80/80]%
Magazine Size:
81
[45 | 90]
Ammo Reserve:
486
[270 | 540]
Weapon's Ammo capacity.
Stopping Power
[80/80]%
Damage vs Flak Armoured (Near):
1.28
[0.82 | 1.4]
Damage vs Flak Armoured (Far):
0.61
[0.34 | 0.68]
Damage vs Carapace Armoured (Near):
0.13
[0.06 | 0.14]
Damage vs Carapace Armoured (Far):
0.01
[0.01 | 0.01]
Damage vs Unyielding (Near):
0.79
[0.46 | 0.87]
Damage vs Unyielding (Far):
0.49
[0.27 | 0.54]
Damage vs Maniacs (Near):
0.79
[0.46 | 0.87]
Damage vs Maniacs (Far):
0.49
[0.27 | 0.54]
Weapon Stagger:
10.68
[6.6 | 11.7]
Measure of the Impact and Stagger inflicted on enemies.
Stability
[80/80]%
Recoil:
5.7
[11.08 | 4.35]
Moving Recoil:
6.04
[9.6 | 5.15]
Recoil:
3.35
[6.47 | 2.57]
Moving Recoil:
3.54
[5.64 | 3.02]
Spread:
14.89
[18.65 | 13.95]
Sway:
10.11
[30.89 | 4.92]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage
[80/80]%
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.56
[0.4 | 0.6]
Damage vs Infested (Near):
0.72
[0.53 | 0.77]
Damage vs Infested (Far):
0.56
[0.4 | 0.6]
Damage:
201
[145 | 215]
How much damage the weapon inflicts.
Mobility
[60/80]%
Moving Recoil:
8.55
[9.91 | 7.65]
Moving Recoil:
5.02
[5.81 | 4.49]
Sprint Speed:
0.8
[0.53 | 0.98]
Moving Spread:
16.96
[18.03 | 16.24]
Dodge Distance:
0.93
[0.89 | 0.96]
Dodge Limit:
3.6
[3 | 4]
Dodge Speed:
1.11
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
Increase Ranged Critical Strike Chance by 2-5%
-

Raking Fire
32.5-40% Damage when shooting Enemies in the back.

Ghost
Immune to Ranged Attacks for 0.6-1.2s on Weak Spot Hit.

Curios


Blessed Bullet
Transcendant



+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed


Blessed Bullet
Transcendant



+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Bombers)
+7.5-30% Toughness Regeneration Speed


Blessed Bullet
Transcendant



+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Tox Flamers)
+7.5-30% Toughness Regeneration Speed

Talents

by Anonymous
2 weeks ago