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Lantern
Weakspot Relic Blade
Horde-Clear
Anti-Special
Anti-Elite
+6 more
 Weakspot Relic Blade
 Zealot Build - Warhammer 40k: Darktide 

 Weakspot Relic Blade
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Munitorum Mk II Relic Blade
Transcendant
Munitorum Mk II Relic Blade
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Power Output
[76/80]%
Finesse
[80/80]%
Heat Management
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
4-10% Melee Weak Spot Damage
Cranial Grounding

Cranial Grounding

Reduces Heat buildup by -6% and increases weakspot damage by +4% for 3s on chained weakspot hits. Stacks 5 times.

Energy Leakage

Energy Leakage

Increases Strength up to +20%, scaled on Heat.

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Zarona Mk IIa Quickdraw Stub Revolver
Transcendant
Zarona Mk IIa Quickdraw Stub Revolver
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Penetration
[80/80]%
Reload Speed
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Hand-Cannon

Hand-Cannon

+60% Rending on Critical Hit.

Surgical

Surgical

+10% Critical Chance for every 0.3 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

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Curios

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Stalwart's Mandible
Transcendant
Stalwart's Mandible
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Zealot Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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We take Thy Wrath be Swift because the weapon is slow, and having stun immunity helps with it a lot especially with movement speed boost because relic blade doesn't have as much movement.

We take Munitorum Mk II Relic Blade because it has higher finesse multiplayer, compared to Munitorum Mk X Relic Blade (I prefer Mk X for the move set but the finesse mutliplier is 1.65x vs 0.66x)

On the relic blade we take Energy Leakage and Cranial Grounding with 25% unyielding (for boss damage with Purge the Unclean)and 10% melee weakspot damage and we can start stacking weakspot hits from 10% instead of 4% with Duellist it reaches very high damage boost to weakspots if you have the stacks so we can one shot enemies regular enemies and some maniacs with light spam and deal very high damage to bosses without needing to clear chaff for slaughterer to get activated. And also we we get to keep strenght stacks during our relic blade activation for longer time, yes you can take slaughterer to get bigger boost for horde clear but you mostly want to focus on activation damage  especially on single targets with this mark) With Stalwart we replenish a lot of toughness and get a lot of damage reduction to it as well. 

Works well up to Auric Maelstrome very well. (Haven't tested for Havoc yet)

Revolver for special sniping, dealing with snipers, gunners and nuking bosses that you can't reach. (I also prefer revolver because it gives me the mobility relic blade lacks, and more dodges)

1 year ago