Arbites
10-25% Damage vs Electrocuted enemies.
Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.
14-20% Strength for 5s when every pellet in a shot hits the same enemy.
A solid allrounder if you feel like dropping into an AURIC QP match and you don't know your team.
Can handle any and all threats, pretty much, and is able to counter specials while also carving it up on the frontline pretty easily.
Decent mobility, decent damage, decent sustain, decent anti-elite capability, decent anti-special options, decent horde-clear capability. A safe and strong pick for any map and team composition.