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Warden of The Lex
Crowd Control
Tank
Frontliner
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 Warden of The Lex
 Arbites Build - Warhammer 40k: Darktide 

 Warden of The Lex
 Arbites Build - Warhammer 40k: Darktide 

Class

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Weapons

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Branx Mk VI Shock Maul and Suppression Shield
Transcendant
Branx Mk VI Shock Maul and Suppression Shield
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Power Output
[76/80]%
Penetration
[76/80]%
Crowd Control
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
1-2 Stamina
4-10% Melee Weak Spot Damage
High Voltage

High Voltage

+25% Damage vs Electrocuted enemies.

Confident Strike

Confident Strike

+8% toughness on Chained Hit.

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Judgement Mk IV Subductor Shotpistol and Riot Shield
Transcendant
Judgement Mk IV Subductor Shotpistol and Riot Shield
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Penetration
[76/80]%
Reload Speed
[76/80]%
Critical Bonus
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Scattershot

Scattershot

+12% Critical Chance for each Enemy Hit by your previous attack. Stacks 5 times.

Full Bore

Full Bore

+20% Strength for 5s when every pellet in a shot hits the same enemy.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+6-12% Block Efficiency
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+6-12% Stamina Regeneration
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+6-12% Block Efficiency
6-15% Sprint Efficiency
+2-5% Toughness
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Arbites Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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⛧ ADEPTUS ARBITES FIELD DIRECTIVE: VIOLENT CROWD DISPERSAL PROTOCOL – DESIGNATION: “BRANX VI HAMMER LINE” ⛧

 

This engagement strategy has been compiled for immediate enforcement deployment by sanctioned Arbites operating within infestation zones. The following sequence is considered non-negotiable and should be repeated until all enemy signatures have been neutralized or rendered inert.

 

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⦿ Standard Protocol Sequence:

1. Shield Bash – Initiate breach. Open with uncompromising force. Drive the shield into the chest or throat of the heretic. This is your declaration of authority.

 

2. Branx VI – Activate – Engage power core. Let the hum of the Emperor’s justice fill the air. The heretics will hear it, and they will know fear.

 

3. Swing for the Fences – Deliver a powered overhead strike. Aim for the skull. If it bursts, justice has been served. If it doesn’t, swing again.

 

Repeat until the Emperor’s silence is all that remains.

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⦿ Tactical Doctrine:

- Engage the Heretics immediately. Do not hesitate. Do not second guess. The law does not require permission to be enforced.

- Do. Not. Stop. Swinging. Momentum is supremacy. Suppression is survival. This is not a duel; it is an execution in motion.

- Arbites-Issue Grenades are to be used with extreme prejudice against high-value targets or dense heretic clusters. You are authorized to obliterate.

- If surrounded, advance. If outnumbered, press harder. Wade into the filth. Tear through it like fire through parchment. Let them know the Emperor does not flinch.

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Closing Note from Arbitrator Yelena "Warden" Voss.

> “These aren’t people. They’re charges waiting to be cleared. Take the hammer. Enforce the law. Leave behind silence.”

 

1 year ago