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Table of Contents

Snapping turtle
Saucyuno 3 days ago
 Snapping turtle
 Arbites Build - Warhammer 40k: Darktide 

 Snapping turtle
 Arbites Build - Warhammer 40k: Darktide 

Allrounder

Class

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Weapons

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Branx Mk XI Shock Maul and Suppression Shield
Transcendant
Branx Mk XI Shock Maul and Suppression Shield
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Power Output
[80/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Maniacs)
High Voltage

High Voltage

10-25% Damage vs Electrocuted enemies.

Hammerblow

Hammerblow

19-25% Impact for 1.5s on Hit. Stacks 5 times.

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Judgement Mk IV Subductor Shotpistol and Riot Shield
Transcendant
Judgement Mk IV Subductor Shotpistol and Riot Shield
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Penetration
[80/80]%
Reload Speed
[70/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[70/80]%
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Full Bore

Full Bore

14-20% Strength for 5s when every pellet in a shot hits the same enemy.

No Respite

No Respite

Up to 14-20% Damage on Hit (Staggered Enemy), scaling with Stagger.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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Blessed Bullet
Transcendant
Blessed Bullet
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Blessed Bullet
Transcendant
Blessed Bullet
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Talents

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3 days ago