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Ranged Arbites
 Ranged Arbites
 Arbites Build - Warhammer 40k: Darktide 

 Ranged Arbites
 Arbites Build - Warhammer 40k: Darktide 

By Jamedie

Class

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Weapons

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Branx Mk VI Shock Maul and Suppression Shield
Transcendant
Branx Mk VI Shock Maul and Suppression Shield
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Power Output
[76/80]%
Penetration
[76/80]%
Crowd Control
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
High Voltage

High Voltage

+25% Damage vs Electrocuted enemies.

Confident Strike

Confident Strike

+8% toughness on Chained Hit.

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Agripinaa Mk I Infantry Autogun
Transcendant
Agripinaa Mk I Infantry Autogun
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Ammo
[76/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Dumdum

Dumdum

+6% Close Range damage on Repeated Hit. Stacks 5 times.

Terrifying Barrage

Terrifying Barrage

Suppress Enemies within 8m Radius on Close Range Kill.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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6 months ago