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havoc 40 titanhunter
Spanner 3 days ago
 havoc 40 titanhunter
 Arbites Build - Warhammer 40k: Darktide 

 havoc 40 titanhunter
 Arbites Build - Warhammer 40k: Darktide 

Anti-Elite
Anti-Boss
Ranged
Melee
Support
Allrounder

Class

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Weapons

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Rashad Mk III Combat Axe
Transcendant
Rashad Mk III Combat Axe
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Penetration
[76/80]%
First Target
[76/80]%
Finesse
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Flak Armoured Enemies)
Brutal Momentum

Brutal Momentum

7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Headtaker

Headtaker

3.5-5% Strength for 3.5s on Hit. Stacks 5 times.

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Exaction Mk III Exterminator Shotgun
Transcendant
Exaction Mk III Exterminator Shotgun
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Ammo
[76/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Deathspitter

Deathspitter

5-6.5% Strength for 3.5s on Close Range Kill.

Scattershot

Scattershot

6-12% Critical Chance for each Enemy Hit by your previous attack. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
+2-5% Toughness
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+2-5% Toughness
+6-15% Corruption Resistance
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Talents

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Description

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this is a build designed with pure hatred for chiefs, karnaks, ogryns and bosses.

your axe is tuned to deal extra damage vs karnak, boss, bulwark and crusher heads. the dog is there to stagger them with shocks. 

this build gives you around double damage vs unyielding, maybe more. you essentially swing the axe at their heads and in a dozen hits its dead. other builds can come close to the boss dps but only using boltgun fire which u cannot sustain in havoc.

we use the 25% cleave node instead of impact because it gives us a second swing vs hordes. that being said your still gonna struggle with super hordes without switching to the shotgun. tbh though thats not your job and you should leave that to the team to deal with.

exec shotgun is there to fire down corridors of enemies. its not affected by any nodes specifically, but it doesnt need to. drop down the aquila and it gives you some extra fire rate and reload speed. try to use the special shot as much as you can since its free ammo. if your struggling to reload the thing in time then A: consider firing less, you maniac, and B: feel free to swap out true grit with the reload perk on the left, "judicious efficiency". it wont affect the dps, but it will make you more vulnerable to lots of damage types. snipers, crushers, bulwarks etc etc.

karnaks are tricky no matter what you do but this build attempts to deal with them. use light attacks for the shield, heavy overheads for the face. use the dog to shock them at any time. laser focus on one or the other.

lastly you also serve as an aquila spam. drop it on the feet of any scary area. works exceptionally well when put with a psyker shield. dont be afraid to use it up, execution order will replenish it in good time.

now go kill everything bigger than you, you human inferiority complex in a spiffy plate suit

 

3 days ago