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Table of Contents

Captain Wolfer's Parole Officer
DavyJones 2 weeks ago
 Captain Wolfer's Parole Officer
 Arbites Build - Warhammer 40k: Darktide 

 Captain Wolfer's Parole Officer
 Arbites Build - Warhammer 40k: Darktide 

Anti-Special
Anti-Elite
Tank
Frontliner

Class

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Weapons

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Branx Mk III Arbites Shock Maul
Transcendant
Branx Mk III Arbites Shock Maul
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Penetration
[80/80]%
Finesse
[80/80]%
Crowd Control
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Maniacs)
10-25% Damage (Unyielding Enemies)
Hammerblow

Hammerblow

19-25% Impact for 1.5s on Hit. Stacks 5 times.

High Voltage

High Voltage

10-25% Damage vs Electrocuted enemies.

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Godwyn-Branx Mk IV Bolt Pistol
Transcendant
Godwyn-Branx Mk IV Bolt Pistol
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Collateral
[80/80]%
Reload Speed
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Puncture

Puncture

Ranged hits add 1-4 stacks of bleed to enemies.

Surgical

Surgical

10% Critical Chance for every 0.3-0.45 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
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Talents

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Description

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You are the parole officer of a certain heretic by the name of Biron Wolfer, after having broken the terms of his parole by establishing a heretical military junta in the lower levels of Atoma you are sent in to drag Wolfer back into a cell (or a noose) by any means necessary. This build is based around real world parole officers so you get a baton, mag fed pistol, and sadly no dog. The way you play with this build is simple: shove yourself between the horde of heretics and the rest of your team with the talents selected in the tree along with the curios as long as you are hitting something with your baton you will be regenerating obscene levels of toughness each second both passively and actively by just hitting enemies along with getting stronger with each hit getting more damage and crit chance per swing. As for ranged use when you see any special or elite you want gone whip out the bolt pistol and one shot them with 30% damage bonus from target priority and justified measure which you will almost always have active in a fight. Break the horde and keep pressing forward until you cuff or kill Captain Wolfer, good luck officer.

2 weeks ago