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Justice
Horde-Clear
Anti-Special
Anti-Elite
+6 more
 Justice
 Arbites Build - Warhammer 40k: Darktide 

 Justice
 Arbites Build - Warhammer 40k: Darktide 

By Aevexia

Class

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Weapons

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Branx Mk XI Shock Maul and Suppression Shield
Transcendant
Branx Mk XI Shock Maul and Suppression Shield
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Power Output
[80/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Confident Strike

Confident Strike

+8% toughness on Chained Hit.

Last Guard

Last Guard

Block Breaks push Enemies, 9s cooldown. -30% Block Cost.

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Exaction Mk VIII Exterminator Shotgun
Transcendant
Exaction Mk VIII Exterminator Shotgun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Punishing Salvo

Punishing Salvo

+50% Weakspot Damage on Second, Third and Fourth shots in a Salvo.

Sustained Fire

Sustained Fire

+20% Damage on Second, Third and Fourth shots in a Salvo.

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Curios

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Laurel of the Just
Transcendant
Laurel of the Just
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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Herald's Seal
Transcendant
Herald's Seal
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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Laurel of the Righteous
Transcendant
Laurel of the Righteous
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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6 months ago