Mister E Invincible Arbites
Arbites Build - Warhammer 40k: Darktide
Mister E Invincible Arbites
Arbites Build - Warhammer 40k: Darktide
Class
Arbites
Weapons
Branx Mk VI Shock Maul and Suppression Shield
Transcendant
Range:
19.63
[12.62 | 21.85]
Angle:
0.67
[0.48 | 0.73]
Damage inflicted by the powered up/activated attacks on Power Maul and similar power weapons.
Damage vs Flak Armoured:
0.99
[0.74 | 1.07]
Damage vs Carapace Armoured:
0.66
[0.42 | 0.74]
Damage vs Flak Armoured:
0.89
[0.66 | 0.96]
Damage vs Carapace Armoured:
0.66
[0.42 | 0.74]
Weapon's effectiveness against Armoured enemies.
Stagger vs First Target:
15.56
[11 | 17]
Cleave Damage Distribution:
1.63
[1.25 | 1.75]
Cleave Stagger Distribution:
1.63
[1.25 | 1.75]
Stagger vs First Target:
24.45
[18.75 | 26.25]
Cleave Damage Distribution:
11.02
[9.5 | 11.5]
Cleave Stagger Distribution:
11.02
[9.5 | 11.5]
Increases a weapon's Stagger, Impact and Cleave.
Dodge Distance:
0.88
[0.8 | 0.9]
Dodge Limit:
2.76
[2 | 3]
Sprint Cost:
1.87
[2.25 | 1.75]
Push Cost:
0.74
[1.5 | 0.5]
Affects Stamina efficiency, as well as the length and speed of dashes.
Damage vs First Target:
238.75
[191.25 | 253.75]
Damage vs First Target:
253.95
[191.25 | 273.75]
How much damage the weapon inflicts.
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
High Voltage
+25% Damage vs Electrocuted enemies.
Lightning Reflexes
Perfect Block Stuns the attacker, and grant you +25% Melee Strength for 3s. Cooldown 3s.
Locke Mk IIb Spearhead Boltgun
Transcendant
Stagger vs Flak Armoured:
1.16
[0.74 | 1.3]
Stagger vs Flak Armoured:
0.88
[0.53 | 0.99]
Stagger vs Carapace Armoured:
1.16
[0.74 | 1.3]
Stagger vs Carapace Armoured:
1.16
[0.74 | 1.3]
Stagger vs Unyielding:
1.16
[0.74 | 1.3]
Stagger vs Unyielding:
1.16
[0.74 | 1.3]
Stagger vs Maniacs:
0.6
[0.34 | 0.68]
Stagger vs Maniacs:
0.6
[0.34 | 0.68]
Weapon Stagger:
17.46
[11 | 19.5]
Increases the Weapon's Stagger, Impact and Suppression.
Attack Speed:
1.25
[1 | 1.33]
Measure of the time it takes to Reload.
Spread:
20
[24.41 | 18.6]
Sway:
25.83
[53.36 | 17.13]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage vs Unarmoured (Near):
0.98
[0.75 | 1.05]
Damage vs Unarmoured (Far):
1.09
[0.84 | 1.17]
Damage vs Infested (Near):
0.98
[0.75 | 1.05]
Damage vs Infested (Far):
1.09
[0.84 | 1.17]
Damage:
537.9
[412.5 | 577.5]
How much damage the weapon inflicts.
Sprint Speed:
0.23
[-0.45 | 0.45]
Moving Spread:
24.62
[26.66 | 23.98]
Dodge Distance:
0.78
[0.7 | 0.8]
Dodge Limit:
2.76
[2 | 3]
Dodge Speed:
1.13
[1.11 | 1.14]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Cavalcade
+5% Critical Chance for every 10% of magazine spent during continuous fire. Stacks 5 times.
Pinning Fire
+5% Strength for every Enemy you Stagger. Stacks 5 times.
Curios
Blessed Bullet
Transcendant
+1-3 Max Stamina
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+4-10% Revive Speed (Ally)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
Mister E. Invincible Arbites Build. All credit to him.
Video