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Veteran Lasgun Havoc40
Horde-Clear
Anti-Special
Anti-Elite
+2 more
 Veteran Lasgun Havoc40
 Veteran Build - Warhammer 40k: Darktide 

 Veteran Lasgun Havoc40
 Veteran Build - Warhammer 40k: Darktide 

By l0vre

Class

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Weapons

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Achlys Mk VI Power Sword
Transcendant
Achlys Mk VI Power Sword
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Cleave Damage
[80/80]%
Finesse
[80/80]%
Cleave Targets
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Power Cycler

Power Cycler

2 Extra Chained Energised Hits and 10% Impact on Energised Hits.

Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

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Accatran Mk XII Recon Lasgun
Transcendant
Accatran Mk XII Recon Lasgun
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Ammo
[80/80]%
Collateral
[60/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Infernus

Infernus

4 Burn Stack(s) on Critical Hit to a maximum of 12 Stack(s).

Headhunter

Headhunter

+5% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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  • Cleared multiple 40's with it, changed the dueling sword for the powersword since its soon to be nerfed. Learn to play without DS because a lot of people rely on it like a crutch and you will be lost when its gone from the meta.

     

  • No plasma gun for the same reason, never liked the gun and is getting nerfed soon. 

 

  • Shoot everything that moves but prioritise gunners,specials and disablers. 

 

  • You can shoot armored targets as well since they die pretty quickly because of onslaught but i dont usually waste that much ammo on them (brittle them up with onslaught a bit with a couple of infernus stacks and use nades for those types of armored/mixed hordes). 

 

  • For regular hordes use the power sword, its extremely effective against them so you dont use ammo, can use nades as well. 

 

  • Be mindfull of your nades overlaping (demo team/demo stockpile) so you dont use effective time on them, try keeping them on 1 because its good to have for the crowd control in sticky situations.

 

  • Am using crit node always, but recently swapped from dumdum to headhunter on the lasgun. Found out that close range is only 12.5 meters and for long range fights that doesnt help, while headhunter conserves ammo if u hit weakspots, but both are good. Infernus is a must have expecially since havoc has modifiers that make you deal less damage (pus hardened, enroaching garden, rampaging enemies) so infernus helps in those situations a lot, especially in pus hardened lobbies.

 

  • Killzone is the flex spot here, think you can take desperado for more melee power, opening salvo to conserve a bit more ammo, or longshot. From my testing killzone seems to work best and im able to keep it up most of the game.
6 months ago