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Emorist's H40 Arbites
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Crowd Control
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 Emorist's H40 Arbites
 Arbites Build - Warhammer 40k: Darktide 

 Emorist's H40 Arbites
 Arbites Build - Warhammer 40k: Darktide 

By Emorist

Class

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Weapons

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Darktide item card top
Branx Mk XI Shock Maul and Suppression Shield
Transcendant
Branx Mk XI Shock Maul and Suppression Shield
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Power Output
[60/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
High Voltage

High Voltage

+25% Damage vs Electrocuted enemies.

Opportunist

Opportunist

+25% Melee Rending vs Staggered Enemies.

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Darktide item card top
Locke Mk IIb Spearhead Boltgun
Transcendant
Locke Mk IIb Spearhead Boltgun
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Collateral
[80/80]%
Reload Speed
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Maniacs)
Pinning Fire

Pinning Fire

+5% Strength for every Enemy you Stagger. Stacks 5 times.

Puncture

Puncture

Ranged hits add 4 stacks of bleed to enemies.

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Curios

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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1-3 Max Stamina

+1-3 Max Stamina

+5-20% Damage Resistance (Gunners)
+2-5% Toughness
+6-12% Stamina Regeneration
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+2-5% Toughness
+6-12% Stamina Regeneration
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+6-15% Corruption Resistance
+2-5% Toughness
+6-12% Stamina Regeneration
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Arbites Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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I only really use Boltgun for Monsters, and use dog and melee to kill specials, nades are for emergencies.

 

The gist of the build is headshotting enemies to get all the stagger bonuses in melee and trying to burst monsters when they appear. Build can be pretty ammo hungry but if you only shoot monsters and have a good weakspot rate then its plenty. it is important that you go for weakspots with bolter though because the dmg and ammo efficiency is much better

You can swap Arbites Grenade for Remote Detonation, mostly personal preference.

You could play this build without boltgun and just drop Judicious Efficiency and Ammo Belt and put 2 points wherever you want. Rebreather is good if your playing gas modifier, True Grit is fine if you like to get over-headed, Melee Damage Boost at the top, Hammer of Judgement, or you can just go 2 points into Targeted Brutality  to make your ability a bit more useful.

I run stam regen on curios but its its not really necessary, Arbites has pretty good regen base so thats ok to swap out.

1 year ago